Death Has Come


Alright! Here it is!

The element of the game that get's me closer to the "Definitive Nuzlock Experience."

Whenever a Familiar is knocked out, and ends combat knocked out, they have a chance to permanently leave the party. The chance that the Familiar leaves becomes higher the more often they are KO'd. Later, there will be difficulty settings, but I will be working on the intended design first, and create a plan to modify it later.

Have fun!

Files

Familiars WebGL.zip Play in browser
3 days ago

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